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HDA Nodes

OBJ / SOPS / MATS (Version 1.01)
  • ns_physic_painter: scatter node with a PythonState integration to place Sets/Items in the Viewport and run a Rigid Bullet Simulation. Includes a “Follow Mode” to pack Sets/Items.
  • ns_scatter_instances: main scatter node with a PythonState integration to place Sets/Items in the Viewport. Handles Variations and have a intigrated Wire Solver as Output for Grass/Plants (Beta).
  • ns_aixterior_asset: Template .hda for Aixterior Assets
  • ns_megascans_asset: Template .hda for Megascas Assets
  • ns_prev_displacement: preview Displacement Maps
  • ns_asset_wire_solver_prepare: pre-pass Node to create automatic Wires for the Wire Solver in the ns_scatter instances .hda
  • ns_ar_auto_material: Template .hda Arnold Material (Standart)
  • ns_mantra_auto_material: Template .hda Mantra Material (Principle Shader)
  • ns_rs_auto_material: Template .hda Redshift Material (Standart)
  • ns_rs_auto_material_aces: for the new ACES Redshift Workflow (1.04)
  • ns_hdri_thumb.hda: creates HDRI thumbnails (COPS) in the LINUX Release