- [fixed] Texture Maps gathering for Polyhaven Models
- [fixed] Atlas/Mats/Surfaces assets, from Aixterior & Megascans switches to the correct output in the main HDA (SOP/LOP context) after adding the asset
- [added] prebuild LOP setup to create easy variance sets for following asset types:
Megascans – 3dplants, atlas
Aixterior – ATL (atlas) - [added] .usdc support for the Polyhaven Models (OBJ/LOP context)
HINT: affects just new [added] Additional Libraries for Polyhaven Models - [added] small GUI changes
Windows only:
- [added] SubstanceBridge install routine for Scripts/Resources at the “Preferences::SubstanceBridge” -Tab
- [added] SubstanceBridge Editor and IO SOP .hda
- [docs] SubstanceBridge