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  5. Version 1.07

Version 1.07

  1. added performance boost while scanning
  2. added “CodeHandler”-Widget to store code snippets from wrangles, python SOPs or store complete setups as python code (also as Shelf-Tool for set Keybindings)
  3. added ns_ar_studio_light.hda for auto. Studio Lights. (NOTE: The folder with the Studio Light HDR(s) have to named “hdri_lights” and added as Additional Library)
  4. added ns_mantra_studio_light.hda for auto. Studio Lights. (NOTE: The folder with the Studio Light HDR(s) have to named “hdri_lights” and added as Additional Library)
  5. added “TEX” Tab/Category for Textures (Redshift, Mantra, Arnold for shop & mat context)
  6. added auto. mat creation for Substance Maps (Metal/Roughness & Redshift only; Arnold & Mantra will follow)
  7. added “TEXTURE” & “TEX_SUBSTANCE” for Additional Library types
  8. added Custom Font Family and Size to preferences options
  9. added .rat auto conversion to Preferences if dropping HDRI Assets (Mantra)
  10. added “Use Triplanar UVs” to Aixterior and Megascans Assets (Redshift)
  11. added new Tag look in Metadata Table
  12. added Splitter for prefered resizing Asset/Meta View
  13. added “Autoscan on Open” to Preferences
  14. changed Material Flags are always setted to “Display” after adding Aixterior/Megascans Assets
  15. fixed HDRI Meta Data stored wrong or get lost if write custom meta entries. Also fixed a bad Resolution entry from HxW to WxH (NOTE: delete previous thumbs-folder(s) and ns_assethandler_hdri_db.json(s))
  16. fixed Remove Meta Data leads to false indexing
  17. fixed a misbehaviour if dropping a Geo-Node to the HDA-Tab (Quickfix 1.06b)
  18. fixed wrong GUI scaling by using higher Screen DPI; inherits GUI changes
  19. [LINUX] added a working python 2.7 OpenCV lib for HDRI/Texture thumbnail generation which is way faster and stable (COPs usage is deprecated, follow install instructions for LINUX)