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  5. Version 1.11

Version 1.11

  • fixed a bug while adding a Geo-Node to HDA TabView and Objects cant set to “Hidden”, because no DisplayFlag exist (Thumbnail Generation; QUICKFIX Version 1.10b)
  • fixed a bug while adding a Geo-Node to Proxy TabView and Objects cant set to “Hidden”, because no DisplayFlag exist (Thumbnail Generation; QUICKFIX Version 1.10b)
  • fixed false linked parms ns_ar_auto_material.hda (Arnold) for Aixterior/Megascans assets
  • fixed script failure for solving Normal/Bump-Map and Renderer switching for Aixterior/Megascans assets
  • added Triplanar Option for Aixterior & Megascans Surfaces (Redshift, Arnold, Renderman)
  • added Renderman support for HDRI/HDRI Studio Lights, Aixterior Assets, Megascans Assets, Textures
  • added ns_pxr_auto_material.hda
  • added fuzz, mask & brush maps to all Megascans auto. Shader
  • changed all *_auto_material.hda defaults, especially Transluceny- and Transmission-Maps handling
Renderman Triplanar
Renderman Aixterior Assets
Renderman Megascan Assets
Renderman Megascan Assets Scatter
Renderman Megascan Assets auto. Shader
Renderman Texture
Renderman HDRI/HDRI_Lights