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  5. Version 1.20.2

Version 1.20.2

  • [fixed] Texture Maps gathering for Polyhaven Models
  • [fixed] Atlas/Mats/Surfaces assets, from Aixterior & Megascans switches to the correct output in the main HDA (SOP/LOP context) after adding the asset
  • [added] prebuild LOP setup to create easy variance sets for following asset types:
    Megascans – 3dplants, atlas
    Aixterior – ATL (atlas)
  • [added] .usdc support for the Polyhaven Models (OBJ/LOP context)
    HINT: affects just new [added] Additional Libraries for Polyhaven Models
  • [added] small GUI changes

Windows only:

  • [added] SubstanceBridge install routine for Scripts/Resources at the “Preferences::SubstanceBridge” -Tab
  • [added] SubstanceBridge Editor and IO SOP .hda
  • [docs] SubstanceBridge
Prebuild LOP setup to create easy variance from Megascans 3dplants
Variances and Instancer
Polyhaven Models .usdc support
SubstanceBridge Editor
SubstanceBridge Editor to easy access setups and set baked texture sets from Substance Painter or Substance Designer
SubstanceBridge Preferenes, install routine and scripts for Substance Painter and Substance Designer
Substance Painter export scripts
Substance Painter export scripts