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  5. Version 1.20.0

Version 1.20.0

  • fixed/enabled OpenEXR codec in the OpenCV library via package json file
  • fixed Metadata editing at “Model” context
  • fixed several issues with Metadata handling
  • increased scan performance
  • added create auto. PBR Shader from Texture folder (Redshift, Mantra, Arnold, Renderman, Karma/MaterialX)
  • added Preferences::PBR Mapping
  • added support for H19.5 MacOS-Intel tested OS: Monterey
  • added resizing the panel will rearrange the table items
  • added texture sequences will be detected and displayed as one item
  • added USD context/tab & USD functionalities for other contexts (H19.x::Redshift, Arnold, Renderman, KarmaX)
  • added USD options at the “Preferences::Assets” -Tab
  • added auto. Update functionalities
  • added Update options at the “Preferences::Update” -Tab
  • changed GUI “Preferences” -Tab

GUI – Changes

Reorganized Preferences
Auto. rearrange Table-Items

Auto. Updater

Updater functionalities (Optional, Updates will still available from Gumroad)
Auto. Backup & Update Files

Texture Folder to PBR

Add own Texture as PBR Shader/Material/Loaders (All supported Renderer)
Define Wildcards for PBR Shader from Folder
Add directly to SOPs
Different contexts possible with UDIM option

Texture Sequences

Texture Sequences will shown as one bundled items

USD – Main Context

New USD library type
Main new USD context/tab
Build a quick export LOP network with proxy creation, Materials has to linked manually
Creates entries to the Asset Gallery Manager and Metadata. After adding to a library you can drop the USD asset as Reference, Sublayer or Asset Reference LOP

USD – Polyhaven Models

Add Polyhaven models directly to Solaris with render ready materials and a proxy representation. After creating with the base setup you can add the USD asset as Reference, Sublayer or Asset Reference LOP
Indicators, Options and Metadata

USD – ambientCG – Textures

ambientCG packages comes with usd. files
Adding ambientCG usd files as Reference
Edit the USD PreviewShader

USD – Megascans

Add Megascans packages directly to Solaris with render ready materials and a proxy representation. After creating with the base setup you can add the USD asset as Reference, Sublayer or Asset Reference LOP
Indicators, Options and Metadata

USD – Aixterior

Add Aixterior packages directly to Solaris with render ready materials and a proxy representation. After creating with the base setup you can add the USD asset as Reference, Sublayer or Asset Reference LOP
Indicators, Options and Metadata

USD – HDRI

Add HDRI files to Solaris. Double click with a selected Domelight LOP to change the current HDRI

USD – HDA

Build a quick export LOP network with proxy creation for existing HDA assets, Materials has to linked manually
Add a simple MaterialX Preview Shader
Indicators, Options and Metadata