- changed Values/Structure in Assets .json DB(s)
- changed Megascans parsing for handling different name patterns and inconsistencies, especially 3dplants. (Billboards not supported; Quixel .json is required, delete existing *_meta.json generated from ns_AssetHandler) – Overall better Megascans Parsing
- changed parsing failure handling for all Asset Types & better Feedback
- changed OPMenu.xml Visibility
- fixed a script path failure in OPMenu.xml
- fixed a OGL/Shader bug with opacity maps for Megascans
- added ns_rs_studio_light.hda for auto. Studio Lights. (Redshift only, NOTE: The folder with the Studio Light HDR(s) have to named “hdri_lights” and added as Additional Library)
- added a “Remove chs and eval Parm Inputs” Script. Toolbar & Right-click mat-Context (expand e.g. texure paths inputs to full strings)
- added a “Eval Library Var” & “Set Library Var” Button on Aixterior and Megascans Assets (expand e.g. texure paths inputs to full strings / vice versa)
DELETE all previous generated *_meta.json and ns_assethandler_hdri_db.json + thumb folder in your Assets