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  5. Version 1.20.5

Version 1.20.5

  • [fixed] ambientCG parsing issues, especially with “Atlas”-assets
  • [fixed] some path mapping issues
  • [added] support Octane 2022.1.x.x:
    • Context:
      • HDRI, HDRI-Lights (ambientCG/Polyhaven)
      • Aixterior
      • Megascans
      • Textures (ambientCG/Polyhaven)
      • Shader
      • Models (Polyhaven)
      • (Substance Bridge)
    • Octane Solaris 2022.1.2.x:
      • HDA
      • HDRI, HDRI-Lights (ambientCG/Polyhaven)
      • Aixterior
      • Megascans
      • Models (Polyhaven)
      • USD
Octane Support
Octane: Adding HDRI Lights
Octane: Adding per Double-Click HDRI files to the RenderTarget
Octane: Adding & Scattering Aixterior Assets with auto. materials (OBJ)
Octane: Adding & Scattering Megascans Assets with auto. materials (OBJ)
Octane: Save shader presets with auto. thumbnail generation
Octane: Add Textures as Loader (MAT) or Materials/PBR with auto. Shader (SOP)
Octane: Adding API Polyhaven Assets with auto. materials (OBJ)
Octane: Adding LOPs/USD files with USD::OCT context to your USD library (incl. the AssetGallery)
Octane::Solaris: Adding per Double-Click HDRI files to the Octane LOP or add a Domelight LOP
Octane::Solaris: Adding HDRI Lights
Octane::Solaris: building USD setups and adding Aixterior assets
Octane::Solaris: building USD setups and adding Megascans assets
Octane::Solaris: building variance collection setups from Megascans 3dplants
Octane::Solaris: scatter variance collection setups from Megascans 3dplants
Octane::Solaris: building USD setups and adding Polyhaven Models assets