- [fixed] minor UI failure
- [fixed] missing name attributes for grid previews Megascans/Aixterior (surface/MAT) HDA`s
- [fixed] USD context scan failure
- [fixed] mask feature ns_pbr_5_Layer.hda
- [fixed] ns_pbr_5_Layer.hda from texture folder
- [fixed] ns_pbr_5_Layer.hda normal maps and Triplanar setups in right tangent space
- [fixed] linking Specular maps auto. PBR shader (Redshift, Karma, Arnold, Octane, Renderman)
- [fixed] linking Displacement maps auto. PBR shader (Redshift, Karma, Arnold, Octane, Renderman)
- [fixed] ns_scatter_instances.hda “Remove Last Replication Point” -function
- [fixed] auto. PBR & Preview Material; several issues with Aixterior, Megascans, PolyHaven, ambientCG PBR – texture sets (Redshift, Karma, Arnold, Octane, Renderman)
- [fixed] entering the right ViewerState after adding assets to the SceneViewer
- [fixed] texture error while adding PolyHaven Models for Octane auto. Material
- [fixed] ns_opengl_pdg_model_thumb.hda Thumbnail rendering of large objects
- [fixed] ns_physic_painter.hda obstacle ray intersection
- [fixed] ns_physic_painter.hda sphere pscale representation
- [fixed] adding NoneHDA
- [fixed] added resolution chooser for Aixterior-MAT, Megascans-surface texture maps
- [fixed] Redshift related version checks (2025)
- [fixed] Right-Click on SOP-Node Substance Bridge -> Substance Painter
- [fixed] PySide6 lib import for Substance Bridge scripts for Substance Painter & Substance Designer
- [fixed] Collection lib import for Substance Bridge scripts for Substance Designer map export; Preferences::Substance Bridge – “Fix pysbs > python_helper.py” button
- [changed] ns_pbr_5_Layer.hda UI Layout
- [changed] disabled additive asset preview in tables because of stability issues
- [added] UI toggle from USER to $JOB libraries preferences load
- [added] CodeHandler new entry types (COPs: OpenCL, wrangle; TOPs: python; Apex: scripts; Octane: OSL shader; Redshift: OSL shader)
- [added] ns_pbr_5_Layer.hda preset render execution & Displacement remap options
- [added] ns_pbr_5_Layer.hda ID puzzle map output
- [added] ORBX (Octane archives) export/import with preview Geo (.bgeo static)
- [added] NetworkImage for PBR Materials Aixterior-MAT, Megascans-surface, ambientCG & Polyhaven