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  5. Version 1.22.1

Version 1.22.1

  • [fixed] minor UI failure
  • [fixed] missing name attributes for grid previews Megascans/Aixterior (surface/MAT) HDA`s
  • [fixed] USD context scan failure
  • [fixed] mask feature ns_pbr_5_Layer.hda
  • [fixed] ns_pbr_5_Layer.hda from texture folder
  • [fixed] ns_pbr_5_Layer.hda normal maps and Triplanar setups in right tangent space
  • [fixed] linking Specular maps auto. PBR shader (Redshift, Karma, Arnold, Octane, Renderman)
  • [fixed] linking Displacement maps auto. PBR shader (Redshift, Karma, Arnold, Octane, Renderman)
  • [fixed] ns_scatter_instances.hda “Remove Last Replication Point” -function
  • [fixed] auto. PBR & Preview Material; several issues with Aixterior, Megascans, PolyHaven, ambientCG PBR – texture sets (Redshift, Karma, Arnold, Octane, Renderman)
  • [fixed] entering the right ViewerState after adding assets to the SceneViewer
  • [fixed] texture error while adding PolyHaven Models for Octane auto. Material
  • [fixed] ns_opengl_pdg_model_thumb.hda Thumbnail rendering of large objects
  • [fixed] ns_physic_painter.hda obstacle ray intersection
  • [fixed] ns_physic_painter.hda sphere pscale representation
  • [fixed] adding NoneHDA
  • [fixed] added resolution chooser for Aixterior-MAT, Megascans-surface texture maps
  • [fixed] Redshift related version checks (2025)
  • [fixed] Right-Click on SOP-Node Substance Bridge -> Substance Painter
  • [fixed] PySide6 lib import for Substance Bridge scripts for Substance Painter & Substance Designer
  • [fixed] Collection lib import for Substance Bridge scripts for Substance Designer map export; Preferences::Substance Bridge – “Fix pysbs > python_helper.py” button
  • [changed] ns_pbr_5_Layer.hda UI Layout
  • [changed] disabled additive asset preview in tables because of stability issues
  • [added] UI toggle from USER to $JOB libraries preferences load
  • [added] CodeHandler new entry types (COPs: OpenCL, wrangle; TOPs: python; Apex: scripts; Octane: OSL shader; Redshift: OSL shader)
  • [added] ns_pbr_5_Layer.hda preset render execution & Displacement remap options
  • [added] ns_pbr_5_Layer.hda ID puzzle map output
  • [added] ORBX (Octane archives) export/import with preview Geo (.bgeo static)
  • [added] NetworkImage for PBR Materials Aixterior-MAT, Megascans-surface, ambientCG & Polyhaven
CodeHandler new entry types
ns_pbr_5_Layer.hda preset render execution & remap options
ns_pbr_5_Layer.hda ID puzzle map output
ns_pbr_5_Layer.hda ID puzzle map output
UI toggle from USER to $JOB libraries preferences load
NetworkImage for PBR Materials Aixterior-MAT, Megascans-surface, ambientCG & Polyhaven
ORBX (Octane archives) export/import with preview Geo (.bgeo static)