## Code Snippet Corner ##

Redshift Texture Preconverting

– Converts referenced texture files to .rstexbins, inside SideFX Houdini.
(It also does a check if referenced texture files physically exist.)
– Supports file sequences.
– Supports UDIM files.

https://gitlab.com/e_noni/rs_texture_converter

Nodetype specific menu items

Custom OPmenu.xml:
The <expression></expression> block let you separate the right menu items/scripts per nodetype. In this case the menu items appears just for Redshift_ROP`s.

Automatic Custom RS AOV’s

Match Translations Scripts

These scripts are nothing you cant do with the Houdini “Scene Data…” -Editor (came with H17), but the access its quicker with a script – like in the good old XSI.

Match Rotation shelf script:

Match Translation shelf script:

Match Scaling shelf script:

Match all Transforms: