## Code Snippet Corner ##

– Converts referenced texture files to .rstexbins, inside SideFX Houdini.
(It also does a check if referenced texture files physically exist.)
– Supports file sequences.
– Supports UDIM files.



Nodetype specific menu items

Custom OPmenu.xml:
The <expression></expression> block let you separate the right menu items/scripts per nodetype. In this case the menu items appears just for Redshift_ROP`s.


Automatic Custom RS AOV’s


Match Translations Scripts

These scripts are nothing you cant do with the Houdini “Scene Data…” -Editor (came with H17), but the access its quicker with a script – like in the good old XSI.

Match Rotation shelf script:


Match Translation shelf script:


Match Scaling shelf script:


Match all Transforms: