TOPs

Axiom, Copernicus, Deadline, Houdini, Karma, TOPs

Give me some wedges, Deadline.


» A Houdini TOPS recipe for creating wedges for simulations and other purposes. « I never really get used to the TOP’s context (PDG). I mostly wrote Python scripts tailored to my needs. However, I wanted to streamline my caching and wedging workflow. And it should work distributed with Deadline. The LAB’s caching node incorporates

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Downloads, Houdini, Photografic, Redshift, Tools, TOPs

HDRI Pack


This was primarily a PDG/TOPs exercise to auto generate Shaderballs and Montages from lot of .hdr files with Redshift. This pack includes 24 pieces from Munich, Bavaria, Lanzarote & Tyrol. The HDRIs are in 12K, stiched with PTGUI and retouched with PS. Get it from Gumroad

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Arnold, Blender, Deadline, Fusion, Houdini, Karma, Pipeline, Python, Redshift, Scripting, Substance Painter, Tools, TOPs, UVLayout

Houdini Pipeline


» Preview of [ ns_Pipe ], This isn’t a pipeline in the traditional sense. It’s a set of tools designed to streamline my freelance work. « These tools and prototypes evolve alongside DCC and renderer updates. You could easily describe them as proprietary. I am constantly changing them on the fly to meet job requirements.

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