Copernicus

Axiom, Copernicus, Deadline, Houdini, Karma, TOPs

Give me some wedges, Deadline.


» A Houdini TOPS recipe for creating wedges for simulations and other purposes. « I never really get used to the TOP’s context (PDG). I mostly wrote Python scripts tailored to my needs. However, I wanted to streamline my caching and wedging workflow. And it should work distributed with Deadline. The LAB’s caching node incorporates

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AssetHandler, Copernicus, Downloads, HDA, Houdini, Pipeline, Python, Solaris, Tools

PBR 5 Layer


» Paint Masks with this Houdini 20.5 HDA and blend PBR texture Sets « This tool was mainly designed to work in conjunktion with the Houdini AssetHandler (here). You can apply any kind of PBR texture set. Whether it be from Megascans, Aixterior, ambientCG, PolyHaven etc. HINTS: FURTHER DEVELOPMENT: UPDATE 13/10/2024: HDA: You can use

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