Copernicus

Arnold, AssetHandler, Copernicus, Houdini, Karma, Mantra, Octane, Pipeline, Python, Redshift, Renderman, Scripting, Solaris, Substance Painter, Tools

Houdini Asset Handler


» What can you do with this Houdini Python tool ? « Generate Houdini Digital Assets (HDAs) with thumbnails and automatically copy referenced external files. Define custom metadata for searching, tagging, and organizing your library. Create versioned assets and generate variations with ease.* Place assets directly into the Scene Viewer or Network Editor — context-sensitive

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Axiom, Copernicus, Deadline, Houdini, Karma, TOPs

Give me some wedges, Deadline.


» A Houdini TOPS recipe for creating wedges for simulations and other purposes. « I never really get used to the TOP’s context (PDG). I mostly wrote Python scripts tailored to my needs. However, I wanted to streamline my caching and wedging workflow. And it should work distributed with Deadline. The LAB’s caching node incorporates

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Copernicus, Downloads, Houdini, Pipeline, Python, Tools

Houdini Color Handler


» A Python Panel for Houdini that lets you organize Colors/Gradients and Bookmarks « Installation Documentation EULA RELEASES Main Features: Requirements & Support: Get it FREE from CG Lounge Get it FREE from Gumroad Current Version 1.0 Gitlab Repo: https://gitlab.com/e_noni/ns_colorhandler

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AssetHandler, Copernicus, Downloads, HDA, Houdini, Pipeline, Python, Solaris, Tools

PBR 5 Layer


» Paint Masks with this Houdini 20.5 HDA and blend PBR texture Sets « This tool was mainly designed to work in conjunktion with the Houdini AssetHandler (here). You can apply any kind of PBR texture set. Whether it be from Megascans, Aixterior, ambientCG, PolyHaven etc. HINTS: FURTHER DEVELOPMENT: UPDATE 13/10/2024: HDA: You can use

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