Substance Painter

Arnold, Copernicus, Houdini, Karma, Mantra, Octane, Pipeline, Python, Redshift, Renderman, Scripting, Solaris, Substance Painter, Tools

Houdini Asset Handler


» What can you do with this Houdini Python tool ? « Generate Houdini Assets (HDA) with thumbnails & copy external files. Define metadata for searching etc. Create versions of your assets and generate variations. Place assets directly into the SceneViewer or the NetworkViewer. Context-sensitive. Use the PythonViewer states for placing or replacing. Use local

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Arnold, Blender, Deadline, Fusion, Houdini, Karma, Pipeline, Python, Redshift, Scripting, Substance Painter, Tools, TOPs, UVLayout

Houdini Pipeline


» Preview of [ ns_Pipe ], This isn’t a pipeline in the traditional sense. It’s a set of tools designed to streamline my freelance work. « These tools and prototypes evolve alongside DCC and renderer updates. You could easily describe them as proprietary. I am constantly changing them on the fly to meet job requirements.

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Downloads, Houdini, Python, Redshift, Substance Painter

Texture Workflow


Here are some kind of ideas for simplifying the texture handling from Substance Painter to Houdini. Therefor i use the gallery preset system and create a little prototype of script to add all baked maps from Substance Painter, with one click. This snippet is a bit low-end but i guess usefull for other automatism, as

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