Solaris

Arnold, AssetHandler, Copernicus, Houdini, Karma, Mantra, Octane, Pipeline, Python, Redshift, Renderman, Scripting, Solaris, Substance Painter, Tools

Houdini Asset Handler


» What can you do with this Houdini Python tool ? « Generate Houdini Digital Assets (HDAs) with thumbnails and automatically copy referenced external files. Define custom metadata for searching, tagging, and organizing your library. Create versioned assets and generate variations with ease.* Place assets directly into the Scene Viewer or Network Editor — context-sensitive

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Downloads, HDA, Houdini, Karma, Python, Solaris, UE

Pipe Builder


» Showcase of a Houdini PythonStates to stage and instance modular kitbashes « Polyhaven and other kitbash providers have some modular meshes for stageing pipe structures and other assets that can be placed modularly. (It’s not restricted to pipes, airducts or fences!) I added the kitbashes with the AssetHandler, which creates the shaders and sets

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AssetHandler, Copernicus, Downloads, HDA, Houdini, Pipeline, Python, Solaris, Tools

PBR 5 Layer


» Paint Masks with this Houdini 20.5 HDA and blend PBR texture Sets « This tool was mainly designed to work in conjunktion with the Houdini AssetHandler (here). You can apply any kind of PBR texture set. Whether it be from Megascans, Aixterior, ambientCG, PolyHaven etc. HINTS: FURTHER DEVELOPMENT: UPDATE 13/10/2024: HDA: You can use

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