Solaris

Arnold, Copernicus, Houdini, Karma, Mantra, Octane, Pipeline, Python, Redshift, Renderman, Scripting, Solaris, Substance Painter, Tools

Houdini Asset Handler


» What can you do with this Houdini Python tool ? « Generate Houdini Assets (HDA) with thumbnails & copy external files. Define metadata for searching etc. Create versions of your assets and generate variations. Place assets directly into the SceneViewer or the NetworkViewer. Context-sensitive. Use the PythonViewer states for placing or replacing. Use local

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Downloads, HDA, Houdini, Karma, Python, Solaris, UE

Pipe Builder


» Showcase of a Houdini PythonStates to stage and instance modular kitbashes « Polyhaven and other kitbash providers have some modular meshes for stageing pipe structures and other assets that can be placed modularly. (It’s not restricted to pipes, airducts or fences!) I added the kitbashes with the AssetHandler, which creates the shaders and sets

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AssetHandler, Copernicus, Downloads, HDA, Houdini, Pipeline, Python, Solaris, Tools

PBR 5 Layer


» Paint Masks with this Houdini 20.5 HDA and blend PBR texture Sets « This tool was mainly designed to work in conjunktion with the Houdini AssetHandler (here). You can apply any kind of PBR texture set. Whether it be from Megascans, Aixterior, ambientCG, PolyHaven etc. HINTS: FURTHER DEVELOPMENT: UPDATE 13/10/2024: HDA: You can use

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