Month: May 2026

Houdini, Redshift

Vellum Shaping RND


Here are some notes/gifs on finding a solution and strategies for creating a morphing effect in Vellum simulations. What kind of sources and constraints you are using ultimately comes down to dealing with the SOP Solver in DOP land. Adding and deleting Geometry/ConstraintGeometry requires some work-arounds and attribute pre-passing. For the deforming i use and

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